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Substance Designer

I've recently taken on creating my own substances! The goal right now is to make a set of sci-fi themed materials for my Ark mod map. The challenge with three of these rocks will be to achieve the look of stone - but they are not stone, these surfaces grow over time and heal, so I referenced wood, horns, shells and volcanic rocks to help me. I'll be tackling some regular stuff too, like soils, mosses, bark and gravel. These previews won't be full-fledged renders for now. I still consider the materials to be WIP's.

High Rock (goat horn)

Because it is weathered, I wanted to see layers of growth chipping and flaking.

High Rock (goat horn)

Because it is weathered, I wanted to see layers of growth chipping and flaking.

Star Moss Carpet

Star Moss Carpet

Living Rock (Flesh)

Living Rock (Flesh)

An older version of my rock inspired by bone. I like it better in some ways. I'll be creating a final version of this rock after other projects are finished.

An older version of my rock inspired by bone. I like it better in some ways. I'll be creating a final version of this rock after other projects are finished.

Closeup of the flesh inspired rock on a different set of bump generators.

Closeup of the flesh inspired rock on a different set of bump generators.